![]() Just a short update letting all of you know that yes, that rad black and white ninja game is still being made, and yes it will be released at some point. We really hope that the way we’re approaching combat and movement really make it fun for players to hide and take out their enemy as STEALTH is such a pillar of gameplay in Kieru. Combat in Kieru is all about scoring quick kills and slipping away unseen. The way combat works has been improved with all swordplay reliant on a hit or miss formula. The core features and elements of the game remain intact, however we have fleshed out some ideas and really pushed the fact that in Kieru, you play as a NINJA with a high level of polish going into the character controller. The art has gone under quite a large overhaul with the primary example of that being the ninjas themselves! The biggest change being we switched engines! Everything you see on our current Greenlight layout was built and shown in Unity we are now using Unreal Engine 4. Kieru has been in development for almost two years now and has seen some changes. We keep those updated as much as possible and use those platforms to release blogs, gifs and screenshots. Art style I try to achieve will be some semi-cartoonish, like in Dishonored or Borderlands. ![]() Ice is probably retreating, so there is warm in summer and small agriculture is possible. ![]() If you want to be in the know and up to date, please go like us on Facebook [and follow our Twitter. In game you are one of few people who lives in Edge, edge of ice that runs somewhere in northern Europe ( about 60 N lattidude) maybe thousand year in future. It's been a minute but Kieru is still in development and going strong. ![]()
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